I am an artist and scholar from the rural Illinois countryside of the Saint Louis Metropolitan Region. I have a background studying drawing and painting as well as comparative literature, and began introducing meaningful elements of play and gamification into my research workflow while earning my MFA in Visual Art from Washington University in St. Louis. Since graduate school, my interdisciplinary practice has developed along the ontological intersection of art, literature, and media. While continuing to teach university art courses in drawing, design, digital media, and art history as well as sharing my work with an expanding audience of like-minded fans of science fiction and fantasy, I continue to collaborate on published artworks for comics, fine art illustration, and concept design for animation and games.
My research focuses on analyzing the socioeconomic and psychological differences between adaptations of science fiction and biological horror by examining how those closely related Uncanny genres have been re-interpreted in a variety of aesthetic, metaphorical, and symbolic ways in contemporary media. Comparatively looking at the relationships between different works of literature and media, I am particularly concerned with how the continued survival of some of these visual storytelling tropes distort perceptions of class and mental wellness within society.
In my free time, I enjoy collecting physical media, and sharing my passion of drawing and visual culture with others.
For inquiries regarding my availability to help visualize your next project or for mentorship opportunities, please send me an email: